It is imperative to learn to keep your pets engaged with mobs and other players. Melee attacks will almost always hit the tamer. Healing his pets via Vetrinary is much more cost effective than using magery.ĭoes not have wrestling no defensive wrestling. Can heal, buff, and cure not only himself but also his pets. Very good offense do to powerful pets and full strength magery spells. This template is good for most hunting situations and is flexible enough to work moderately well in light PvP. Has the ability to heal, cure, and resurrect his pets as needed. You will however sacrifice some solo farming potential with this change. This will help take down some of the harder hitting monsters, particularly Champ Spawn bosses and paragon versions of monsters. If you are hunt with a guild that has a lot of provokers already, you could opt for Discordance instead of Provocation. Lacking Resisting Spells, this template really need to stay on top of mobs in his area to prevent them dealing damage to him. In addition, since there is no Evaluating Intelligence, this tamer's magery spells will not be very powerful. In addition, can keep mobs off of himself by provoking mobs onto his own pets.ĭoes not have wrestling nor defensive wrestling. Healing his pets via Veterinary is much more cost effective than using magery. Very good offense due to powerful pets and the ability to provoke one mob onto another. This means that he can fight the largest and meanest mobs in the game without too much worry about taking damage. The provocation tamer can use his powerful pets while provoking mobs on to other mobs. Although defenses are weak, his offense outweighs any offense in the game. With the extra points, you can bump up Resisting Spells, Anatomy and/or Healing. Others will opt to reduce Magery and use just recalls from their runebooks. This can help you output more damage in a short space of time but you will lose the ability to kite a hard hitting monster when you don't have another monster to provoke onto. Some will opt to take a melee skill (Swords / Fencing / Macing) rather than Archery. You will want to get out fast when PKs come around - Have that recall escape macro ready! Very cheap to build.ĭoes not have great defensive Skills. Does not need to be near mobs to be effective. Provides a good PvM offense from a distance due to the Archery and Provocation Skills. This template allows you to provoke one mob upon another while hitting either one with archery. High resist is important for survival, most notably for resisting poisons. 60 Magery allows for nearly guaranteed recalls, heals, cures, and buffs in a pinch. Anatomy and Healing at minimum requirements for resurrecting. Tactics takes priority over Anatomy, due to its larger damage bonus. Great for soloing in PvM and surviving player killers (PKs). The classic starter template for new players - Versatile and independent. If you are interested in pursuing the Meta Talismans, some suggested templates information can be found on the Meta Talismans page. Many of the templates were taken from JoeB's handy forum thread. 700 is more than enough to create many powerful PvP and PvM templates. You needn't worry about going for 720 skill points while you are new to the server. These can all be built using the base 700 skill points. The following are some common templates found on UO Forever. However, to create effective templates, there are certain skill combinations that will work better than others. The wonderful thing about UO is that you are free to combine your skills as you like. 4.1 Basic Crafter and Resource Gatherer.2 Player vs Monster - Treasure Hunting and Fishing.
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